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Course profile

Information Analysis and System Design (BISM3222)

Study period
Sem 1 2025
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 1, 2025 (24/02/2025 - 21/06/2025)
Study level
Undergraduate
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Business School

Structured analysis and design for business; data analysis and design; object-oriented analysis and design; testing and quality assurance; practical group experience with computer-assisted software engineering tools for business applications.

This course teaches you how to use design thinking principles to analyse and design business information systems. This course will provide you with the skills and knowledge necessary to effectively design and implement business information systems that meet the needs of organisations and their stakeholders. This course builds your digital skills for many career opportunities, specifically for roles such as a Systems Analyst, Business Analyst, and Project Manager.

Course requirements

Assumed background

Before attempting this course, students are advised that it is important to complete the appropriate prerequisite course(s) listed on the front of this course profile. No responsibility will be accepted by the School of Business, the Faculty of Business, Economics and Law or the University of Queensland for poor student performance occurring in courses where the appropriate prerequisite(s) has/have not been completed, for any reason whatsoever.

Prerequisites

You'll need to complete the following courses before enrolling in this one:

BISM2202 OR 8 units of BInfTech courses

Incompatible

You can't enrol in this course if you've already completed the following:

BISM7255 or INFS3222 or 7255

Restrictions

Quota: Minimum of 15 enrolments

Course contact

Course staff

Lecturer

Professor Sabine Matook

Timetable

The timetable for this course is available on the UQ Public Timetable.

Additional timetable information

Please note: Teaching staff do not have access to the timetabling system to help with class allocation. Therefore, should you need help with your timetable and/or allocation of classes, please ensure you email business.mytimetable@uq.edu.au from your UQ student email account with the following details:

  • Full name
  • Student ID
  • Course Code

Aims and outcomes

The overall course objective is to provide the concepts and skills required to analyse information and design systems. The course concentrates on requirements elicitation and techniques for communicating to developers, as well as giving a low-code experience with prototyping an application. The course discusses the placement of information analysis and system design in the context of project management, data and enterprise architecture, as well as system maintenance.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

Describe the major alternative methodologies used in developing information systems and the considerations involved in choosing which methodology to use.

LO2.

Analyse a business need within a complex environment and develop an appropriate strategy to meet the need, and provide the required information service.

LO3.

Prepare and use various information gathering techniques for eliciting user information requirements and system expectations.

LO4.

Construct a variety of system description documents, following agile methodology, including a working prototype.

LO5.

Explain, collaborate, and innovate through information systems development to address business challenges as an individual and as part of a team.

Assessment

Assessment summary

Category Assessment task Weight Due date
Examination, Product/ Design, Quiz In-class examination 45%

16/05/2025

During Class Time

Presentation, Product/ Design, Project In-tutorial presentation
  • Hurdle
  • Team or group-based
  • In-person
55%

Written Report Week 11, Fri 5:00 pm

Presentation During Tutorials Week 12,

Students must have submitted their report (word file and the slides) by Friday in week 11 (before 5pm) via the available Blackboard link.


A hurdle is an assessment requirement that must be satisfied in order to receive a specific grade for the course. Check the assessment details for more information about hurdle requirements.

Assessment details

In-class examination

Mode
Written
Category
Examination, Product/ Design, Quiz
Weight
45%
Due date

16/05/2025

During Class Time

Learning outcomes
L01, L02, L03, L04

Task description

The in-class exam tests students' knowledge about the course. It will be short answer questions and MCQs.

AI Statement:

This assessment task evaluates students' abilities, skills and knowledge without the aid of generative Artificial Intelligence (AI). Students are advised that the use of AI technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Exam details

Planning time 5 minutes
Duration 90 minutes
Calculator options

Any calculator permitted

Open/closed book Closed Book examination - specified written materials permitted
Materials

Two A4 sheets of handwritten notes, double sided, are permitted

Exam platform Inspera
Invigilation

Invigilated in person

Submission guidelines

Submission via Inspera software.

Students must bring their own devices for the exam.

Students must install the UQ safe browser per the guidelines: https://elearning.uq.edu.au/student-guides-original/inspera-assessment-original/safe-exam-browser-inspera-original

Deferral or extension

You may be able to defer this exam.

In-tutorial presentation

  • Hurdle
  • Team or group-based
  • In-person
Mode
Oral, Product/ Artefact/ Multimedia, Written
Category
Presentation, Product/ Design, Project
Weight
55%
Due date

Written Report Week 11, Fri 5:00 pm

Presentation During Tutorials Week 12,

Students must have submitted their report (word file and the slides) by Friday in week 11 (before 5pm) via the available Blackboard link.


Learning outcomes
L01, L02, L03, L04, L05

Task description

During the semester, students learn how to design and develop applications. The assessment tests this. It is a group project with max 5 students who all must be part of the same tutorial. Students will prepare a report and develop an app. Details about the assessment are on Blackboard in week 2.

Presentations will be scheduled for week 12 (and, if necessary, in week 13). A schedule will be created once enrolments are finalised.

This is a group presentation with max. 5 students who all must come from the same tutorial.

Students who miss the presentation of their group will receive a failing grade.

Please Note: The presentation will be recorded for marking purposes per UQ Policy.

AI Statement:

This assessment task evaluates students' abilities, skills, and knowledge without the aid of generative Artificial Intelligence (AI). Students are advised that the use of AI technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Hurdle requirements

Students must obtain a passing grade to pass the course.

Submission guidelines

The report (including a Word file and a PowerPoint presentation) will be submitted as a zip.file via the links provided on Blackboard, and the project (app and ppt) is to be presented during the presentation.

Deferral or extension

You may be able to apply for an extension.

Extensions or deferrals are not available for an in-class presentation. An extension may be available for the submitted material only.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Late submission penalties apply when the report is unavailable for the marker to prepare for the presentation.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Grade Cut off Percent Description
1 (Low Fail) 0 - 29

Absence of evidence of achievement of course learning outcomes.

2 (Fail) 30 - 46

Minimal evidence of achievement of course learning outcomes.

3 (Marginal Fail) 47 - 49

Demonstrated evidence of developing achievement of course learning outcomes

4 (Pass) 50 - 64

Demonstrated evidence of functional achievement of course learning outcomes.

5 (Credit) 65 - 74

Demonstrated evidence of proficient achievement of course learning outcomes.

6 (Distinction) 75 - 84

Demonstrated evidence of advanced achievement of course learning outcomes.

7 (High Distinction) 85 - 100

Demonstrated evidence of exceptional achievement of course learning outcomes.

Additional course grading information

Grades will be allocated according to University-wide standards of criterion-based assessment.

Supplementary assessment

Supplementary assessment is available for this course.

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Find the required and recommended resources for this course on the UQ Library website.

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

Filter activity type by

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Learning period Activity type Topic
Week 1
Lecture

Introduction to Information Analysis and System Design

Learning outcomes: L01, L02

Week 2
Lecture

Project Management

Learning outcomes: L01

Tutorial

Practical 1: Introduction and Project Management 1

Learning outcomes: L01

Week 3
Tutorial

Practical 2: Project Management 2

Learning outcomes: L01, L02

Lecture

The Low-Code Development Method and Practical Experiences with Low-Code Tool Glide

Learning outcomes: L04

Week 4
Lecture

User Requirements for Systems Design

Learning outcomes: L02, L03

Tutorial

Practical 3: Capturing Requirements

Learning outcomes: L02, L03

Week 5
Lecture

Development Methods - Selection and Application

Learning outcomes: L01, L02

Tutorial

Practical 5: UML modelling – Use Case

Learning outcomes: L02, L03

Week 6
Lecture

Agile Information Systems Development Techniques

Learning outcomes: L03, L04

Tutorial

Practical 6: UML modelling – Activity diagram

Learning outcomes: L02, L03

Week 7
Lecture

Sourcing and Costing of Information Systems

Learning outcomes: L03

Tutorial

Practical 7: UML modelling – Sequence diagram

Learning outcomes: L03, L04

Week 8
Lecture

Case Study - Information Systems Activities Integrated and Guest Presenter

Good Friday Public Holiday - Friday 18 April 2025 - Check Blackboard for announcements about affected classes and materials.

Learning outcomes: L03, L04

Tutorial

Practical 8: UML modelling – Class diagram

Good Friday Public Holiday - Friday 18 April 2025 - Check Blackboard for announcements about affected classes and materials.

Learning outcomes: L03, L04

Mid-sem break
No student involvement (Breaks, information)

In-Semester Break

Week 9
Lecture

User Interface Design

Learning outcomes: L03, L04

Tutorial

Practical 9: UML modelling – State machine

Learning outcomes: L04

Week 10
Lecture

Testing of Systems

Learning outcomes: L01, L02

Tutorial

Practical 10: App Development

Labour Day Public Holiday - Monday 5 May 2025 - Check Blackboard for announcements about affected classes.

Learning outcomes: L03, L04

Week 11
Lecture

In-class Exam

During class time, the in-class exam will take place. Please make sure you bring your laptop with you to class and have installed and tested the "Safe Exam Browser for Inspera" https://elearning.uq.edu.au/student-guides-original/inspera-assessment-original/safe-exam-browser-inspera-original

Learning outcomes: L04

Tutorial

Practical 11: App Development

Learning outcomes: L03, L04

Week 12
Lecture

Deployment of Systems, Production Readiness and Change Management

Learning outcomes: L04

Tutorial

Practical 12: Presentation

Students, in teams, present their semester-long project.

Learning outcomes: L02, L03

Week 13
Lecture

Summary Lecture and Semester Reflection

Learning outcomes: L01, L02

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.