Skip to menu Skip to content Skip to footer
Course profile

Introduction to Software Innovation (COMP7110)

Study period
Sem 2 2024
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 2, 2024 (22/07/2024 - 18/11/2024)
Study level
Postgraduate Coursework
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Elec Engineering & Comp Science School

Introduction to innovation using computer science and information technology through a discipline-specific team project. Students will learn what innovation is, processes that innovators follow, how innovation teams work together, how to make decisions in technology projects, how to use prototyping in the innovation process and the tools required to successfully deliver and communicate an innovation project.

This is the first offering of the course.

Course requirements

Recommended prerequisites

We recommend completing the following courses before enrolling in this one:

CSSE7030

Incompatible

You can't enrol in this course if you've already completed the following:

COMP1100

Jointly taught details

This course is jointly-taught with:

  • COMP1100

All learning activities are jointly taught.

Course contact

Course staff

Lecturer

Professor Tim Miller

Timetable

The timetable for this course is available on the UQ Public Timetable.

Aims and outcomes

This course aims to introduce the fundamentals of innovation in computer science and information technology through a discipline-specific team project. Students will learn what innovation is, processes that innovators follow, how innovation teams work together, how to make decisions in technology projects, how to use prototyping in the innovation process and the tools required to successfully deliver and communicate an innovation project. This course provides the foundations to further courses in computer science and information technology programs.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

Work independently as part of a team with diverse backgrounds towards authentic IT innovation solutions

LO2.

Apply innovation processes to open ended problems

LO3.

Formulate a data collection strategy, reasoning about the collected data to create innovative people-focused solutions for authentic problems

LO4.

Identify an open-ended problem, and design and prototype innovation solutions to the problem.

LO5.

Communicate problems and solutions to technical and non-technical stakeholders

Assessment

Assessment summary

Category Assessment task Weight Due date
Participation/ Student contribution, Presentation, Role play/ Simulation Seminar and studio participation
  • Hurdle
  • In-person
Pass/fail

Week 1, Wed

Week 2, Wed

Week 3, Wed

Week 5, Wed

Week 6, Wed

Week 7, Wed

Week 8, Wed

Week 9, Wed

Week 10, Wed

Week 11, Wed

Week 12, Wed

Week 13, Wed

Paper/ Report/ Annotation, Product/ Design, Reflection Business model canvas iteration 1
  • Hurdle
Pass/fail

3/09/2024 4:00 pm

Paper/ Report/ Annotation, Product/ Design, Reflection Business model canvas iteration 2
  • Hurdle
Pass/fail

1/10/2024 4:00 pm

Computer Code, Paper/ Report/ Annotation, Product/ Design, Reflection Prototype and business model canvas iteration 3
  • Hurdle
Pass/fail

7/11/2024 4:00 pm

A hurdle is an assessment requirement that must be satisfied in order to receive a specific grade for the course. Check the assessment details for more information about hurdle requirements.

Assessment details

Seminar and studio participation

  • Hurdle
  • In-person
Mode
Activity/ Performance
Category
Participation/ Student contribution, Presentation, Role play/ Simulation
Weight
Pass/fail
Due date

Week 1, Wed

Week 2, Wed

Week 3, Wed

Week 5, Wed

Week 6, Wed

Week 7, Wed

Week 8, Wed

Week 9, Wed

Week 10, Wed

Week 11, Wed

Week 12, Wed

Week 13, Wed

Learning outcomes
L01, L02, L05

Task description

Participation in the weekly seminar and studios, including presentation and practice sessions.

Hurdle requirements

Students must attend and participate every week, except under exceptional circumstances. Under exceptional circumstances, students must inform their team and supervisor that they will be unable to attend.

Submission guidelines

N/A

Deferral or extension

You cannot defer or apply for an extension for this assessment.

No extension.

Under special circumstances, students must inform their team and supervisor that they will be unable to attend.


Business model canvas iteration 1

  • Hurdle
Mode
Written
Category
Paper/ Report/ Annotation, Product/ Design, Reflection
Weight
Pass/fail
Due date

3/09/2024 4:00 pm

Learning outcomes
L01, L02, L03

Task description

A team report outlining the customer discovery findings from the first iteration of the process.

A short individual reflection from each student.

Hurdle requirements

Must be submitted to an acceptable standard.

Submission guidelines

Pushed to a branch on team Github repository.

Deferral or extension

You cannot defer or apply for an extension for this assessment.

No extension -- teams submit on this date what they have done so far.

In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.

Late submission

You will receive a mark of 0 if this assessment is submitted late.

Business model canvas iteration 2

  • Hurdle
Mode
Written
Category
Paper/ Report/ Annotation, Product/ Design, Reflection
Weight
Pass/fail
Due date

1/10/2024 4:00 pm

Learning outcomes
L01, L02, L03, L04, L05

Task description

A team report outlining the customer discovery findings from the second iteration of the process.

A short individual reflection from each student.

Hurdle requirements

Must be submitted to an acceptable standard.

Submission guidelines

Pushed to a branch on team Github repository.

Deferral or extension

You cannot defer or apply for an extension for this assessment.

No extension -- teams submit on this date what they have done so far.

In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.

Individual reflections can be submitted late if exceptional consideration has been granted.

Late submission

You will receive a mark of 0 if this assessment is submitted late.

Prototype and business model canvas iteration 3

  • Hurdle
Mode
Product/ Artefact/ Multimedia, Written
Category
Computer Code, Paper/ Report/ Annotation, Product/ Design, Reflection
Weight
Pass/fail
Due date

7/11/2024 4:00 pm

Learning outcomes
L01, L02, L03, L04, L05

Task description

A team report outlining the customer discovery findings from the third iteration of the process.

An implemented conceptual prototype.

A short individual reflection from each student.

Hurdle requirements

Must be submitted to an acceptable standard.

Submission guidelines

Pushed to a branch on team Github repository.

Deferral or extension

You cannot defer or apply for an extension for this assessment.

No extension -- teams submit on this date what they have done so far.

In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.

Individual reflections can be submitted late if exceptional consideration has been granted.

Late submission

You will receive a mark of 0 if this assessment is submitted late.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Pass/Fails Description
Pass
Fail

Additional course grading information

Identity verified assessment

The studio teaching staff actively monitor individual participation throughout the semester during weekly studios, through weekly meetings, and via scheduled participation activities both in person and through monitoring of various collaboration platforms. Based on this monitoring, teaching staff are aware of the degree to which students are actively participating and contributing to the team projects. If students have not actively participated throughout, further evidence may be requested to assess the level of active participation. Students who are unable to demonstrate their active participation and contribution to the team’s output risk failing this course with an overall grade capped at 2 by not meeting this requirement.

Supplementary assessment

Supplementary assessment is not available for this course.

As this is a team project that requires that students engagement in teamwork and activities that contribute to the project throughout the semester, a failing graded in any of the assessment indicates a sustained failure to contribute to the project. As such, assessment components cannot be assessed through supplementary assessment and is exempt.

Additional assessment information

Artificial Intelligence (AI) and Machine Translation (MT) are emerging tools that may support students  in completing this assessment task. Students may appropriately use AI and/or MT in completing this  assessment task. Students must clearly reference any use of AI or MT in each instance. A failure to reference generative AI or MT use may constitute student misconduct under the Student Code of Conduct.

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Library resources are available on the UQ Library website.

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

Filter activity type by

Please select
Clear filters
Learning period Activity type Topic
Multiple weeks

From Week 1 To Week 13
(22 Jul - 27 Oct)

Seminar

Seminar

Weekly seminar discussing innovation processes and practices.

Learning outcomes: L02, L03, L04, L05

Studio

Studio

Weekly 2-3-hour studio.

Learning outcomes: L01, L02, L03, L04, L05

Additional learning activity information

Weekly 2-3-hour studio.

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.

School guidelines

Your school has additional guidelines you'll need to follow for this course: