Course overview
- Study period
- Semester 2, 2024 (22/07/2024 - 18/11/2024)
- Study level
- Postgraduate Coursework
- Location
- St Lucia
- Attendance mode
- In Person
- Units
- 2
- Administrative campus
- St Lucia
- Coordinating unit
- Elec Engineering & Comp Science School
Introduction to innovation using computer science and information technology through a discipline-specific team project. Students will learn what innovation is, processes that innovators follow, how innovation teams work together, how to make decisions in technology projects, how to use prototyping in the innovation process and the tools required to successfully deliver and communicate an innovation project.
This is the first offering of the course.
Course requirements
Recommended prerequisites
We recommend completing the following courses before enrolling in this one:
CSSE7030
Incompatible
You can't enrol in this course if you've already completed the following:
COMP1100
Jointly taught details
This course is jointly-taught with:
- COMP1100
All learning activities are jointly taught.
Course contact
Course staff
Lecturer
Timetable
The timetable for this course is available on the UQ Public Timetable.
Aims and outcomes
This course aims to introduce the fundamentals of innovation in computer science and information technology through a discipline-specific team project. Students will learn what innovation is, processes that innovators follow, how innovation teams work together, how to make decisions in technology projects, how to use prototyping in the innovation process and the tools required to successfully deliver and communicate an innovation project. This course provides the foundations to further courses in computer science and information technology programs.
Learning outcomes
After successfully completing this course you should be able to:
LO1.
Work independently as part of a team with diverse backgrounds towards authentic IT innovation solutions
LO2.
Apply innovation processes to open ended problems
LO3.
Formulate a data collection strategy, reasoning about the collected data to create innovative people-focused solutions for authentic problems
LO4.
Identify an open-ended problem, and design and prototype innovation solutions to the problem.
LO5.
Communicate problems and solutions to technical and non-technical stakeholders
Assessment
Assessment summary
Category | Assessment task | Weight | Due date |
---|---|---|---|
Participation/ Student contribution, Presentation, Role play/ Simulation |
Seminar and studio participation
|
Pass/fail |
Week 1, Wed Week 2, Wed Week 3, Wed Week 5, Wed Week 6, Wed Week 7, Wed Week 8, Wed Week 9, Wed Week 10, Wed Week 11, Wed Week 12, Wed Week 13, Wed |
Paper/ Report/ Annotation, Product/ Design, Reflection |
Business model canvas iteration 1
|
Pass/fail |
3/09/2024 4:00 pm |
Paper/ Report/ Annotation, Product/ Design, Reflection |
Business model canvas iteration 2
|
Pass/fail |
1/10/2024 4:00 pm |
Computer Code, Paper/ Report/ Annotation, Product/ Design, Reflection |
Prototype and business model canvas iteration 3
|
Pass/fail |
7/11/2024 4:00 pm |
A hurdle is an assessment requirement that must be satisfied in order to receive a specific grade for the course. Check the assessment details for more information about hurdle requirements.
Assessment details
Seminar and studio participation
- Hurdle
- In-person
- Mode
- Activity/ Performance
- Category
- Participation/ Student contribution, Presentation, Role play/ Simulation
- Weight
- Pass/fail
- Due date
Week 1, Wed
Week 2, Wed
Week 3, Wed
Week 5, Wed
Week 6, Wed
Week 7, Wed
Week 8, Wed
Week 9, Wed
Week 10, Wed
Week 11, Wed
Week 12, Wed
Week 13, Wed
- Learning outcomes
- L01, L02, L05
Task description
Participation in the weekly seminar and studios, including presentation and practice sessions.
Hurdle requirements
Students must attend and participate every week, except under exceptional circumstances. Under exceptional circumstances, students must inform their team and supervisor that they will be unable to attend.Submission guidelines
N/A
Deferral or extension
You cannot defer or apply for an extension for this assessment.
No extension.
Under special circumstances, students must inform their team and supervisor that they will be unable to attend.
Business model canvas iteration 1
- Hurdle
- Mode
- Written
- Category
- Paper/ Report/ Annotation, Product/ Design, Reflection
- Weight
- Pass/fail
- Due date
3/09/2024 4:00 pm
- Learning outcomes
- L01, L02, L03
Task description
A team report outlining the customer discovery findings from the first iteration of the process.
A short individual reflection from each student.
Hurdle requirements
Must be submitted to an acceptable standard.Submission guidelines
Pushed to a branch on team Github repository.
Deferral or extension
You cannot defer or apply for an extension for this assessment.
No extension -- teams submit on this date what they have done so far.
In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.
Late submission
You will receive a mark of 0 if this assessment is submitted late.
Business model canvas iteration 2
- Hurdle
- Mode
- Written
- Category
- Paper/ Report/ Annotation, Product/ Design, Reflection
- Weight
- Pass/fail
- Due date
1/10/2024 4:00 pm
- Learning outcomes
- L01, L02, L03, L04, L05
Task description
A team report outlining the customer discovery findings from the second iteration of the process.
A short individual reflection from each student.
Hurdle requirements
Must be submitted to an acceptable standard.Submission guidelines
Pushed to a branch on team Github repository.
Deferral or extension
You cannot defer or apply for an extension for this assessment.
No extension -- teams submit on this date what they have done so far.
In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.
Individual reflections can be submitted late if exceptional consideration has been granted.
Late submission
You will receive a mark of 0 if this assessment is submitted late.
Prototype and business model canvas iteration 3
- Hurdle
- Mode
- Product/ Artefact/ Multimedia, Written
- Category
- Computer Code, Paper/ Report/ Annotation, Product/ Design, Reflection
- Weight
- Pass/fail
- Due date
7/11/2024 4:00 pm
- Learning outcomes
- L01, L02, L03, L04, L05
Task description
A team report outlining the customer discovery findings from the third iteration of the process.
An implemented conceptual prototype.
A short individual reflection from each student.
Hurdle requirements
Must be submitted to an acceptable standard.Submission guidelines
Pushed to a branch on team Github repository.
Deferral or extension
You cannot defer or apply for an extension for this assessment.
No extension -- teams submit on this date what they have done so far.
In cases where one or more members have exceptional consideration, this will be considered when deciding pass/fail.
Individual reflections can be submitted late if exceptional consideration has been granted.
Late submission
You will receive a mark of 0 if this assessment is submitted late.
Course grading
Full criteria for each grade is available in the Assessment Procedure.
Pass/Fails | Description |
---|---|
Pass | |
Fail | |
Additional course grading information
Identity verified assessment
The studio teaching staff actively monitor individual participation throughout the semester during weekly studios, through weekly meetings, and via scheduled participation activities both in person and through monitoring of various collaboration platforms. Based on this monitoring, teaching staff are aware of the degree to which students are actively participating and contributing to the team projects. If students have not actively participated throughout, further evidence may be requested to assess the level of active participation. Students who are unable to demonstrate their active participation and contribution to the team’s output risk failing this course with an overall grade capped at 2 by not meeting this requirement.
Supplementary assessment
Supplementary assessment is not available for this course.
As this is a team project that requires that students engagement in teamwork and activities that contribute to the project throughout the semester, a failing graded in any of the assessment indicates a sustained failure to contribute to the project. As such, assessment components cannot be assessed through supplementary assessment and is exempt.
Additional assessment information
Artificial Intelligence (AI) and Machine Translation (MT) are emerging tools that may support students in completing this assessment task. Students may appropriately use AI and/or MT in completing this assessment task. Students must clearly reference any use of AI or MT in each instance. A failure to reference generative AI or MT use may constitute student misconduct under the Student Code of Conduct.
Learning resources
You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.
Library resources
Library resources are available on the UQ Library website.
Learning activities
The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.
Filter activity type by
Please select
Learning period | Activity type | Topic |
---|---|---|
Multiple weeks From Week 1 To Week 13 |
Seminar |
Seminar Weekly seminar discussing innovation processes and practices. Learning outcomes: L02, L03, L04, L05 |
Studio |
Studio Weekly 2-3-hour studio. Learning outcomes: L01, L02, L03, L04, L05 |
Additional learning activity information
Weekly 2-3-hour studio.
Policies and procedures
University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:
- Student Code of Conduct Policy
- Student Integrity and Misconduct Policy and Procedure
- Assessment Procedure
- Examinations Procedure
- Reasonable Adjustments - Students Policy and Procedure
Learn more about UQ policies on my.UQ and the Policy and Procedure Library.
School guidelines
Your school has additional guidelines you'll need to follow for this course: