Skip to menu Skip to content Skip to footer
Course profile

Multimedia (COMU1140)

Study period
Sem 2 2024
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 2, 2024 (22/07/2024 - 18/11/2024)
Study level
Undergraduate
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Communication & Arts School

This course teaches students to critically pair creative content and information with digital media. It also introduces students to both analyse and create transmedia narratives, drawing on a variety of different genres and media platforms. In producing their own transmedia stories, students will hone a set of media production skills, including audio-visual digital media as well as verbal presentation skills.

This is an introduction to how to distribute a storyworld over a variety of media platforms. Moreover, it teaches you to do this with purpose and criticality, matching media content to the media platform that suits it best. Storyworlds can be fictional or nonfictional; they can involve growing a brand or exploring an important political or social issue. By a storyworld, I mean a narrative structure and organisation that relays a central message and cohesive design aesthetic to a targeted public of media consumers so this can encompass many different forms of media that exist across different media platforms.

Course requirements

Assumed background

This is an introductory level course. It is assumed students will have excellent grammar, spelling and punctuation; proficiency in the use of word processing software, email, internet search programs and social networking sites and tools; capacity to work independently and manage their time; preparedness and openness to undertake collaborative projects.

Incompatible

You can't enrol in this course if you've already completed the following:

COMU1999

Course contact

Course staff

Lecturer

Tutor

Timetable

The timetable for this course is available on the UQ Public Timetable.

Additional timetable information

Whilst every effort is made to place students in their preferred activity, it is not always possible for a student to be enrolled in their tutorial of choice. If you require assistance, please ensure that you email timetabling.commarts@enquire.uq.edu.au from your UQ student email with: 

  • Your name 
  • Your student ID 
  • The course code 
  • A list of three tutorial preferences (in order of preference) 
  • Reason for the change – e.g. timetable clash, elite athlete status, SAP 

Teaching staff do not have access to change tutorials or help with timetables; all timetabling changes must be processed through the Timetabling Team. 

ACTIVITIES ASSOCIATED WITH THIS COURSE

Tutorials

Please ensure that you successfully sign up for a tutorial (T Group) in Allocate by the first week of class and show up to that same tutorial and that tutorial only throughout the semester. Tutorials commence in Week 2. If you show up to a tutorial you are not enrolled in, you will be asked to leave. This is because the main assessment for the course is a group project and we need to keep the same people in their assigned tutorial over the semester for the successful completion of the course. The tutorials are organised around smaller cohorts (20-25 students) and will involve more hands-on group exercises and learning that incorporates ongoing tutor feedback. If you do not attend any tutorials by Tutorial 4, you will be in danger of failing the course entirely and will be advised to withdraw.

Missing tutorials: When you miss class, it leaves your group members in a difficult situation as they are all alone in the classroom. There is a strong correlation between students who do well in the class and those who attend tutorial. It is the main point of feedback on your work.

Lectures

Online lectures will be on Blackboard. Restricitons permitting, there are a handful of F2F lectures that will also be available as video recordings on blackboard. Each week you’ll complete a module on Blackboard and come to tutorial prepared. The modules introduce key concepts in narrative theory, transmedia theory, and how to work across multiple media formats. They also give you important case studies of existing transmedia stories and branding examples that will help you generate ideas for your own work.

Production Skills Workshops

Tutorials center on group work and conceptual ideas introduced in the course material. The main technical knitty-gritty software skills are taught through workshops offered by an on-campus department called Jactech and this will be discussed in further detail at the first lecture. 

Failing to engage with the online components of the course or the technical skills learning resources available to you will reflect in poor performance on your assignments. Missing tutorials regularly will result in poor performance in the assignments as well as negative peer assessments from your team members. Missing presentation/pitch dates results in failing those components of the assessment.

Aims and outcomes

The course teaches you to spread a transmedia story-world across multiple media platforms with purpose and criticality, matching media content to the media platform that suits it best. This class involves working in groups to develop and ultimately pitch your cross platform story-world.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

Demonstrate through writing and oral presentation, how creative content behaves in different media contexts and adapts to different understandings of user engagement

LO2.

Work effectively in creative teams to pitch a multimedia story-world in the form of a formal presentation involving all team members

LO3.

Apply ethical frameworks and principles of mutual respect and peer support while working in creative teams.

LO4.

Produce original audio-visual aids that accompany the story-world pitch from a variety of media contexts including photography, graphic design, illustration, and audio visual media.

Assessment

Assessment summary

Category Assessment task Weight Due date
Essay/ Critique Narrative Analysis
  • Online
25% Summative

23/08/2024 4:00 pm

Presentation, Portfolio Midsemester Project: Pitch + Media Portfolio
  • Team or group-based
  • In-person
  • Online
30% Summative

16/09/2024 - 20/09/2024

Pitch in tutorial. Portfolio to be submitted individually via Blackboard.

Presentation, Portfolio Final Project: Pitch + Media Portfolio
  • Team or group-based
  • In-person
  • Online
45% Summative

21/10/2024 - 25/10/2024

Pitch in tutorial. Portfolio to be submitted individually via Blackboard.

Assessment details

Narrative Analysis

  • Online
Mode
Written
Category
Essay/ Critique
Weight
25% Summative
Due date

23/08/2024 4:00 pm

Learning outcomes
L01

Task description

Write an individually written 500-600 word written analysis of an existing transmedia storyworld or brand of your choosing. The case study must, however, intentionally exist across at least three different media platforms (i.e. The Handmaid's Tale is a television series, a graphic novel, and novels). So including Tolkien's books in your analysis of Lord of the Rings does not count, however you could choose to concentrate on the synergies among the films, the tours, and the video games, etc. Your case study must be different from those discussed in class thus far. So if you don't come to tutorials, you might miss an example that was discussed. The analysis must use concepts covered in the first two weeks of content and in tutorials to address the following questions:

  1. What are the key narrative elements? What is difference between the basic story elements and the way they are told? In doing so, you need to employ the narrative terms introduced in the first few weeks.
  2. How are these narrative elements dispersed across multiple media platforms?
  3. What is the underlying logic to this dispersal, i.e. which narrative elements become pronounced in which medium and how is this informed by medium specificity. This is the most heavily weighted component of the essay so spend a lot of time showing your critical thinking and analytical abilities. This is a matter of deep and clever thinking so put aside time for this aspect. 

Please use RTF, PDF or WORD formats. The analysis can be divided into sections provided that you clearly demonstrate an understanding of how different media and narrative elements speak to each other. Essays that are 10% under or over word count will be penalised. Any work suspected of plagiarism will be referred to the Integrity Officer for investigation. Please return to the academic integrity module that you were required to complete for further direction and reminders of what plagiarism is. It is still plagiarism if you commit it unknowingly and it will be penalised. 

This assessment task evaluates students' abilities, skills and knowledge without the aid of generative Artificial Intelligence (AI) or Machine Translation (MT). Students are advised that the use of AI or MT technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

Assignments for this course will be submitted electronically via Blackboard and using TurnItIn. Before submitting any assignments for this course you must ensure you have completed UQ's compulsory online Academic Integrity Tutorial. 

When you successfully submit your assessment to TurnItIn you will see text confirming your submission is complete, before being redirected to your Assignment inbox. On this page you can: 

  • View the name of the submitted file 
  • View date and time of the upload 
  • Resubmit your paper (if necessary) 
  • Download your submitted paper 
  • Download digital receipt. 

If you cannot see your submission in your Assignment inbox you should regard your submission as unsuccessful. Students are responsible for retaining evidence of submission by the due date for all assessment items, in the required form (e.g. screenshot, email, photo, and an unaltered copy of submitted work). 

If the submission was not successful: 

  • Note the error message (preferably take a screenshot).  
  • Go to your assignment page and see if it is possible to submit again. 
  • If you cannot submit again email your course coordinator immediately with the assignment attached. 

Please visit this webpage for further advice on how to submit your TurnItIn assignment

Deferral or extension

You may be able to apply for an extension.

The maximum extension allowed is 28 days. Extensions are given in multiples of 24 hours.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Midsemester Project: Pitch + Media Portfolio

  • Team or group-based
  • In-person
  • Online
Mode
Oral, Product/ Artefact/ Multimedia
Category
Presentation, Portfolio
Weight
30% Summative
Due date

16/09/2024 - 20/09/2024

Pitch in tutorial. Portfolio to be submitted individually via Blackboard.

Other conditions
Longitudinal.

See the conditions definitions

Learning outcomes
L01, L02, L03, L04

Task description

Pitch: Students will work in groups, virtually or otherwise, of around three for this assessment to create and pitch a transmedia storyworld or brand (either fictional or nonficitonal) that exists across as many platforms as there are people in that group. The storyworld must also truly be transmedial. It can’t be the same plot and narrative content told the same way across different media platforms. In other words, the storyworld elements distributed across different media platforms must respond to and capitalise on the medium specificity of each media or platform technology they are paired with. NO stock images or footage are not allowed with the exception of scoring and website templates. However, any imagery on the website must be original. This might entail creative thinking in terms of the footage you can take during isolation. Any stock imagery appearing in presentation or in media outputs will result in a poor or failing mark. The use of fully AI generated images, audio, or video is not permitted. However, you may use AI tools that are included as a program function within the Adobe suite (eg. using Photoshop's AI tool to edit an object out of the background of a photograph you have taken). This does not include the use of stock images from the Adobe Stock library.

The pitch may take a variety of forms: It can be an industry style or you can pitch it as you would to your peers in your digital or f2f classroom; it can be formal, and it can by semi-formal. For internal delivery, this pitch will take place in class in your group and the entire pitch length should allot a maximum of 2 minutes per individual. Each person in the group must present what they created and explain how it connects with the overall group idea. Their media output must indicate that they’ve been in contact with their group members and the output must connect with the group concept in terms aesthetic and conceptual continuity.

Portfolio: Each person in the group is responsible for producing at media portfolio of creative and original work using the Adobe Suite because it is the industry standard. It must contribute to the group project in a creative way. The portfolio needs to give people an idea about what the storyworld is about and how it is transmedial. It can use a variety of different media: drawing and illustration, still photography, posters explaining how the world is distributed across platforms or posters showing a plotline using graphic design principles, audio-visual material including video or music. You can write and perform a song, or make a soundscape. It needs to capture the storyworld characters or world or narrative in some way shape or form. If you sew, it can even be a costume. We are open to your ideas. The individual portfolio must capture people’s imagination and explain the storyworld in some way and reflect that you thought about it and worked on it. That is what is important. It should not be thrown together last minute or feel “half-cooked.” 

Some people may decide to share credit for a jointly produced piece of media. If this is the case, then approach your tutor for further guidance on how to each get credit for the portfolio. Each person is responsible for submitting their own materials that they want marked on Blackboard. If there is a group produced output then each member of that group needs to submit the same item in order for it to be marked. 

Examples of adequately substantial individual media portfolios as the midsemester stage are:

  • A teaser trailer or "proof of concept" video (10sec or so) of your full length trailer that you plan on making for the final
  • 1 Photoshopped poster that includes text and image. No stock imagery.
  • 2 to 3 Photoshopped photographic images that are original.
  • A series (2-3) of hand-draw illustrations that show substantial iteration and work. No stick figures. We advise that this only be done by students who demonstrate a skill in illustration at the start. 
  • A short (10-15 sec) podcast trailer that is edited in Audition complete with scoring.
  • Two to three InDesign or Photoshopped prototype screens of an app.
  • A mock up Instagram or Pinterest account that includes a diversity of different types of posts with original media. Pictures and graphics in this case should indicate a substantial amount of work in design and execution. If you liked the mood board LinkedIn Learning video, you might want to consider a Pinterest account or social media account that is design-focused.

Missing the group pitch without communicating with tutors beforehand and without appropriate reason will result in an automatic fail for your group component of the midterm. Please note that vacations or other work commitments are not acceptable excuses for missing this presentation date.

This assessment task evaluates students' abilities, skills and knowledge without the aid of Artificial Intelligence (AI). Students are advised that the use of Al technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Recording of Oral and Practical Assessment

  • All presentations will be recorded for marking purposes via recording facilities available where the assessment takes place (eg. ECHO360, Zoom, camera device)
  • Recordings will be retained by the School of Communication and Arts for at least 12 months from the release of the final grade for the course.
  • Recordings will be stored in a secure manner and will only be accessed by authorised school staff for the purposes of:
  • Moderation of marking;
  • Provision of feedback to the student(s) recorded; and/or
  • Re-marking following a successful re-mark application

Submission guidelines

The group pitch presentation will take place during your regular Week 9 tutorial. Individual media portfolio to be submitted to Blackboard by 4pm Friday. Large files should be submitted as links.

Deferral or extension

You may be able to apply for an extension.

The maximum extension allowed is 28 days. Extensions are given in multiples of 24 hours.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Final Project: Pitch + Media Portfolio

  • Team or group-based
  • In-person
  • Online
Mode
Oral, Product/ Artefact/ Multimedia
Category
Presentation, Portfolio
Weight
45% Summative
Due date

21/10/2024 - 25/10/2024

Pitch in tutorial. Portfolio to be submitted individually via Blackboard.

Other conditions
Longitudinal.

See the conditions definitions

Learning outcomes
L01, L02, L03, L04

Task description

Pitch: Students will work in the same groups for this assessment to create and pitch a transmedia storyworld or brand (either fictional or nonficitonal) that exists across at least as many media platforms as there are people in the group and it must be truly transmedial. It can’t be the same plot told the same way across different media platforms. In other words, the storyworld elements distributed across different media platforms must respond to and capitalize on the medium specificity of each media technology they are paired with. In addition, your project must take into account and justify how it wants to treat the user and create pathways for user generated content. Your final pitch must meet the following criteria:

The group pitch should allot no more than 2-3 minutes per student and these will take place on campus or digitally. 

At this stage, we are expecting you to gesture toward user engagement in your pitch and how you will foster active audience participation above and beyond just "following" or "watching." Please see the material covered on the course website for an idea of what participation is. This will also be covered in tutorials. 

The final pitch must introduce what your storyworld is about, what your media platform is contributing to the overall idea, what kind of audience you have in mind, what opportunities they have for participation, how that participation is active not passive, and lastly, what you made and why.

Portfolio: At this stage, the individual portfolio should be more robust and fleshed out, to be negotiated with your tutor in an ongoing manner. The portfolio should contain new media developed since the midterm that grows and pushes the project concept further. No stock images or templates or footage are allowed with the exception of music and websites. The use of fully AI generated images, audio, or video is not permitted. However, you may use AI tools that are included as a program function within the Adobe suite (eg. using Photoshop's AI tool to edit an object out of the background of a photograph you have taken). This does not include the use of stock images from the Adobe Stock library. Students may also only use images made in this course, meaning past photographs from vacation do not count. Some people may decide to share credit for a jointly produced piece of media. If this is the case, then approach your tutor for further guidance on how to each get credit for the portfolio. Each person is responsible for submitting their own materials that they want marked on Blackboard. If there is a group produced output then each member of that group needs to submit the same item in order for it to be marked. 

Examples of acceptable portfolios include: 

  • One 5 minute podcast episode that is edited with sound (this may be shared among three students as their individual output).
  • One 1 to 2 minute movie or television trailer (this may be shared among three students as their individual output).
  • A series of 10 Photoshopped photographs. No stock images.
  • A prototype of the product you are designing with packaging – all designed in the Adobe suite.
  • Two designed book jackets with a front, back and spine design using the Adobe Creative Suite.
  • Two pages of a graphic novel put together in Photoshop. All artwork must be original and cannot use an illustration programme that uses templates. I'd advise this option should only be for people with digital or hand-drawn illustration skills.
  • A series of three new posters that are well designed in the Adobe suite.
  • A website using Wix or another template generator but all images are original and made through the Adobe suite. If dreamweaver is used then just the homepage is necessary. 
  • An audio recording of a sound scape or scoring that is 2 minutes long and edited in Audition.
  • A series of 8 hand-drawn illustrations that are altered through Adobe software. Please see your tutor beforehand if you want to do this. This should only be done by students who are highly skilled in illustration.
  • One prototype of at least 5 screen shots of an app done in Indesign or AdobeXD.
  • All social media accounts must include at least 15 new posts. 10 of the posts must include original and Photoshopped photography. The remaining posts can include graphics. Where applicable, they must include an originally designed banner and logo. They must also include attempts to gain traction or accrue audiences in some shape or form.


Peer Assessment: The student must write and submit a 200-word statement that addresses the group dynamics: How was work distributed in the team and was this successful? Was anyone uncollaborative and if so, how did you handle this? What were you personally responsible for and what did you do? Did you do someone else's work? What were the struggles you encountered? What could you have done differently? This should be handed in via word document alongside the media ouputs. 


Media Strategy Statement: In addition, the student provides a 200-word “media strategy document” to be turned in via Blackboard that describes the rationale behind their final submission and how it connects to the larger project. The rationale should accurately capture what the student’s approach to their component of the final project and the rationale should be carefully considered and clearly translate to their creative work. This can be placed in the same word document as the Peer Assessment. The statement should also detail how the project connects with the lecture and course material. 

Missing the group pitch without communicating with tutors beforehand and without appropriate reason will result in an automatic failing for your group component of the midterm. Please note that vacations or other work commitments are not acceptable excuses for missing this presentation date.

This assessment task evaluates students' abilities, skills and knowledge without the aid of Artificial Intelligence (AI). Students are advised that the use of Al technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Recording of Oral and Practical Assessment

  • All presentations will be recorded for marking purposes via recording facilities available where the assessment takes place (eg. ECHO360, Zoom, camera device)
  • Recordings will be retained by the School of Communication and Arts for at least 12 months from the release of the final grade for the course.
  • Recordings will be stored in a secure manner and will only be accessed by authorised school staff for the purposes of:
  • Moderation of marking;
  • Provision of feedback to the student(s) recorded; and/or
  • Re-marking following a successful re-mark application

Submission guidelines

The group pitch presentation will take place during your regular Week 13 tutorial. Individual media portfolio to be submitted to Blackboard by 4pm Friday. Large files should be submitted as links.

Deferral or extension

You may be able to apply for an extension.

The maximum extension allowed is 28 days. Extensions are given in multiples of 24 hours.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Grade Cut off Percent Description
1 (Low Fail) 1 - 24

Absence of evidence of achievement of course learning outcomes.

2 (Fail) 25 - 44

Minimal evidence of achievement of course learning outcomes.

3 (Marginal Fail) 45 - 49

Demonstrated evidence of developing achievement of course learning outcomes

4 (Pass) 50 - 64

Demonstrated evidence of functional achievement of course learning outcomes.

5 (Credit) 65 - 74

Demonstrated evidence of proficient achievement of course learning outcomes.

6 (Distinction) 75 - 84

Demonstrated evidence of advanced achievement of course learning outcomes.

7 (High Distinction) 85 - 100

Demonstrated evidence of exceptional achievement of course learning outcomes.

Additional course grading information

  • Where fractional marks occur in the calculation of the final grade, a mark of x.5% or greater will be rounded up to (x+1)%. A percentage mark of less than x.5% will be rounded down to x%. 
  • Where no assessable work is received, a Grade of X will apply. ᅠ 

Supplementary assessment

Supplementary assessment is available for this course.

Additional assessment information

  • Further information regarding the assessment, including marking criteria and/or marking rubrics are available in the ‘Assessment’ folder in Blackboard for this course. 
  • Marks Cannot Be Changed After Being Released: Marks are not open to negotiation with course staff. If you wish to discuss the feedback you have received, you should make an appointment to speak with the Course Coordinator. 
  • Assessment Re-mark: If you are considering an Assessment Re-mark, please follow the link to important information you should consider before submitting a request. 
  • Integrity Pledge: Assignments for this course will be submitted electronically via Blackboard and using Turnitin. Before submitting any assignments for this course, you must ensure you have completed UQ's compulsory online Academic Integrity Modules.ᅠIn uploading an assignment via Turnitin you are certifying that it is your original work, that it has not been copied in whole or part from another person or source except where this is properly acknowledged, and that it has not in whole or part been previously submitted for assessment in any other course at this or any other university. 
  • Withholding marks prior to finalisation of grades: Per UQ Assessment Procedures – Release of Assessment Item Marks and Grades: The final assessment item and the marks for the assessment item are to be released only after the final grade for the course has been released. 

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Library resources are available on the UQ Library website.

Additional learning resources information

MAPS Production Workshops: This course is production and workshop focused. COMU1140 teaches critical thinking, working creatively in groups and the basic design principles that are central to a host of degrees in the School of Communication and Arts.ᅠAs a student in the course you will have access to the Adobe Suite. Stay tuned to your announcements section on blackboard for more on this. In the meantime, here is the contact information for the people who run the production skills workshops. We'd advise signing up for as many workshops as possible early on in the semester. Blackboard will also give students directions on how to download the Adobe Suite to their personal devices.

JACtech

Phone:ᅠ07 334ᅠ68226

Email:ᅠjactech@uq.edu.au

Location:ᅠLevelᅠ2, Joyce Ackroyd Building 37

Opening times: Monday-Friday, within UQ teaching weeks

•ᅠᅠ 9:30am-10:00am

•ᅠᅠ 1:00pm-1:30pm

•ᅠᅠ 4:00pm-4:30pm

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

Filter activity type by

Please select
Clear filters
Learning period Activity type Topic
Week 1

(22 Jul - 28 Jul)

Not Timetabled

Week 1 Online Module: Story

Please work through the first online module before coming to tutorial next week

Learning outcomes: L01, L02, L03, L04

Lecture

Week 1 Live Lecture 1

Learning outcomes: L01, L02, L03, L04

Week 2

(29 Jul - 04 Aug)

Not Timetabled

Week 2 Online Module: Medium

Please work through the online module before coming to tutorial.

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 2 Tutorial

Tutorial 1

Learning outcomes: L01, L04

Lecture

Week 2 Live Lecture 2

Learning outcomes: L01, L02, L03, L04

Week 3

(05 Aug - 11 Aug)

Not Timetabled

Week 3 Online Module: Character

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 3 Tutorial

Tutorial 2

Learning outcomes: L01, L02, L03, L04

Week 4

(12 Aug - 18 Aug)

No student involvement (Breaks, information)

Week 4

No tutorials this week due to a public holiday on Wednesday. Please work on your narrative analysis and/or catch up on online modules you may have missed.

Learning outcomes: L01

Week 5

(19 Aug - 25 Aug)

Not Timetabled

Week 5 Online Module: Branding

Please work through this week's online module before coming to tutorial.

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 5 Tutorial

Tutorial 3

Learning outcomes: L01, L02, L03, L04

Week 6

(26 Aug - 01 Sep)

Not Timetabled

Week 6 Online Module: Time

Please work through this week's online modules before coming to tutorial

Learning outcomes: L01, L02, L03, L04

Lecture

Week 6 Live Lecture 3

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 6 Tutorial

Tutorial 4

Learning outcomes: L01, L02, L03, L04

Week 7

(02 Sep - 08 Sep)

Not Timetabled

Week 7 Online Module: Distribution

Please work through this week's online modules before coming to tutorial

Learning outcomes: L01, L02, L03, L04

Lecture

Week 7 Live Lecture 4

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 7 Tutorial

Tutorial 5

Learning outcomes: L01, L02, L03, L04

Week 8

(09 Sep - 15 Sep)

Not Timetabled

Week 8 Online Module: Worldbuilding

Please work through this week's online modules before coming to tutorial

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 8 Tutorial

Tutorial 6

Learning outcomes: L01, L02, L03, L04

Week 9

(16 Sep - 22 Sep)

Not Timetabled

Week 9 Online Module: Bodies

Please work through this week's online modules

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 9 Tutorial: Midterm Pitch

Tutorial 7: Pitch presentations in class. Media portfolio due Friday 4pm.

Learning outcomes: L01, L02, L03, L04

Mid Sem break

(23 Sep - 29 Sep)

No student involvement (Breaks, information)

MIDSEMESTER BREAK

Week 10

(30 Sep - 06 Oct)

Not Timetabled

Week 10 Online Module: Participation

Please work through the online module before coming to tutorial

Learning outcomes: L01, L02, L03, L04

Lecture

Week 10 Live Lecture 5

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 10 Tutorial

Tutorial 8

Learning outcomes: L01, L02, L03, L04

Week 11

(07 Oct - 13 Oct)

Not Timetabled

Week 11 Online Module: Creative Workers and AI

Please work through this week's online modules.

Learning outcomes: L01, L02, L03, L04

Not Timetabled

Week 11: PRODUCTION WEEK (No tutorial)

No tutorial this week. Please work on production for your final portfolio individually and/or with your group.

Learning outcomes: L01, L02, L03, L04

Week 12

(14 Oct - 20 Oct)

Not Timetabled

Week 12 Online Module: Review

Learning outcomes: L01, L02, L03, L04

Lecture

Week 12 Live Lecture 6

Learning outcomes: L01, L02, L03, L04

Tutorial

Week 12 Tutorial

Tutorial 9

Learning outcomes: L01, L02, L03, L04

Week 13

(21 Oct - 27 Oct)

Tutorial

Week 13 Tutorial: Final Pitches

Tutorial 10: Final group pitches in tutorial. Final individual portfolios due by 4pm Friday.

Learning outcomes: L01, L02, L03, L04

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.