Skip to menu Skip to content Skip to footer
Course profile

Designing Food and Beverage Experiences (HOSP7050)

Study period
Sem 1 2025
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 1, 2025 (24/02/2025 - 21/06/2025)
Study level
Postgraduate Coursework
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Business School

This course provides students with advanced professional skills in creating food and beverage experiences. It invites students to embrace a multidisciplinary perspective to investigate the design of food and beverage experiences in various contexts, including tourism, festivals and events and the traditional hospitality sector. Utilising an experiential teaching and learning style students will assess the impact of state of the art scientific and social scientific research that food and beverage professionals employ to construct and design experiences. Core concepts include food and beverage management, culinary arts, gastronomy and wine appreciation, authenticity, sustainability, servicescapes, food science, neuro-gastronomy, ego-involvement and destination/product marketing.

Food and beverage experiences are fundamental to the hospitality, tourism and event industries. This course will equip students with advanced knowledge necessary to design contemporary food and beverage experiences. This course gives students access to a range of researchers and practitioners with specific expertise in food and beverage environments.

Course contact

Course staff

Lecturer

Facilitator

Timetable

The timetable for this course is available on the UQ Public Timetable.

Additional timetable information

Please note: Teaching staff do not have access to the timetabling system to help with class allocation. Therefore, should you need help with your timetable and/or allocation of classes, please ensure you email business.mytimetable@uq.edu.au from your UQ student email account with the following details:

  • Full name
  • Student ID
  • Course Code

Aims and outcomes

This course aims to assess the impact of operational, management, scientific, and sociological research that food and beverage professionals employ to construct and design experiences.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

Explain the diverse contexts in which food and beverage production and service is delivered, experienced, managed and marketed;

LO2.

Articulate the key operational and management functions that underpin good food and beverage experience design;

LO3.

Understand a range of contemporary influences on food and beverage consumption;

LO4.

Critically evaluate a suite of food and beverage design strategies applicable in tourism, events and hospitality contexts; and

LO5.

Design a food and beverage experience with cultural, social, psychological, ethical and economic consideration.

Assessment

Assessment summary

Category Assessment task Weight Due date
Paper/ Report/ Annotation Emerging Trends and Future F&B Experience Design 45%

3/04/2025 2:00 pm

Paper/ Report/ Annotation Food and Beverage Experience Evaluation and Design 55%

29/05/2025 2:00 pm

Assessment details

Emerging Trends and Future F&B Experience Design

Mode
Written
Category
Paper/ Report/ Annotation
Weight
45%
Due date

3/04/2025 2:00 pm

Learning outcomes
L01, L02, L03, L04, L05

Task description

The food and beverage (F&B) industry is a dynamic sector continually evolving in food design, preparation, packaging, and delivery. To remain competitive, pubs, cafes, and restaurants must find innovative ways to adapt to changing trends and meet customer needs.

Emerging trends refer to the changing patterns in consumer behaviour, society, or technology that can potentially transform the future of the food and beverage (F&B) industry. For instance, advancements in artificial intelligence and robotics are helping F&B businesses enhance their efficiency and performance, ultimately creating smarter operations. These trends rapidly gain traction through social media, thanks to sharing and publicity. However, the introduction of robots can lead to communication challenges that might negatively impact the customer experience. Therefore, for any new trend in the F&B industry to be sustainable, it is essential to strike a balance between providing an authentic customer experience, ensuring profitability, promoting community well-being, and supporting environmental conservation.

This assessment requires students to select and research an emerging trend in the food and beverage industry. Students will need to consider various factors, including technological innovations and changes in consumer behaviours. Your task is to write a report of 2,500 words (including tables and figures but excluding references) that discusses how your chosen trend is influencing food and beverage design and how the industry is adapting to this trend. This adaptation is essential for creating innovative operations that enhance the food and beverage experience. A list of F&B emerging trends will be provided on the course Blackboard site.

The structure of the report can include:

1.     Title page

2.     Discuss the emerging trend and its development (300 words)

3.     Elaborate on the factors that accelerate the rise of this F&B trend (600 words)

4.     Using real-world examples of a trend, discuss how this trend has changed F&B design (700 words)

5.     Recommend how F&B businesses can learn from this emerging trend (800 words)

6.     Conclusion (100 words)

7.     References

AI Statement:

The assessment tasks in this course have been designed to be challenging, authentic and complex. Whilst students may use AI technologies, successful completion of assessment in this course will require students to critically engage in specific contexts and tasks for which artificial intelligence will provide only limited support and guidance.

A failure to reference AI use may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

This assessment is required to be submitted to the course Blackboard site. Further discussion will be provided in class.

Deferral or extension

You may be able to apply for an extension.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Food and Beverage Experience Evaluation and Design

Mode
Written
Category
Paper/ Report/ Annotation
Weight
55%
Due date

29/05/2025 2:00 pm

Learning outcomes
L01, L02, L03, L04, L05

Task description

Task Description:

This assignment requires you to evaluate one selected Food and Beverage (F&B) provider, and create ideas and solutions to address the problem(s) to improve its consumer-product relationship. The F&B provider can range from a restaurant, a café or bar, or executive lounge that offers F&B services.

Final deliverable: You are required to write an Evaluation and Design Report (3,500 words including tables and figures, but excluding references) to identify the problem(s) of the selected F&B provider and provide relevant recommendations. You should position yourself as a service experience designer, and recommend an updated F&B experience in your design proposal.

Steps:

  1. Select one F&B provider (this is not limited to the Great Brisbane region). You may consider one provider that you can physically visit or have previously visited (but not compulsory).
  2. Collect both the first-hand and second-hand data to comprehensively evaluate the F&B experiences. First-hand data can include your personal visitation (past/present) of your selected F&B provider, or your on-site observational notes while eating and drinking in this place. Second-hand data can include industry reports, blogs, online reviews, video documentaries, media coverage, and other social media posts and comments. (Examples are discussed in class).
  3. Analyse the context of the selected F&B provider (i.e., its cultural, social, historical and commercial background), customers’ socio-psychological needs and expectations, and evaluate the F&B experiences. You are expected to analyse the first- and second-hand data (e.g., customers’ online review of your selected F&B provider, and personal observational notes). Your evaluation should apply the Five Aspects Meal Model (FAMM), socio-cultural and psychological theories as well as design thinking that we discuss in this course to help frame and guide the analysis.
  4. Identify and discuss the problem(s) related to F&B experiences. You are required to critically evaluate its consumer-product relationship, and discuss both the positive and negative aspects of the F&B experiences.
  5. (Re)design the F&B experience with justification. This design part should include an overview of your design, a clear link to literature, and the method of delivery. You are strongly encouraged to provide additional materials to support the design (such as menus, product information sheets, pictures or graphs available online/personally designed). It is also important to touch upon the practical dimensions of their F&B product, venue (servicescape), menu design, pricing, and hygiene considerations if relevant.

An example of report sections:

Section Headings

Title page - Title of the food and beverage experience design project; student names and id numbers; course code

Table of contents - List the sections of the proposal

Executive summary (about 300 words) - This section summarizes the aim and outcomes of the project. It succinctly outlines the project objectives, methods, identified problems and evaluation, and expected outcomes of your design. It showcases your efforts to design and develop a food and drink experience to improve consumer-product relationship.

Overview of your selected F&B provider and project objectives (700 words) - Outline the physical context and socio-cultural background of your selected F&B provider. Explain your design purpose and main objectives (e.g., why you have chosen this F&B provider, what you intend to evaluate and what you seek to achieve). Explain the profile of its customers using online/secondary data.

Data collection and analysis (500 words) - Explain the method you used, the procedures of data collection, and your sample and relevant sources. Explain your data analysis.

Evaluation of F&B experiences (1000 words) - Conduct a comprehensive evaluation of the F&B experience and its consumer-product relationship. Address the customers’ needs (pains and gains), and identify the key area(s) to improve F&B experience with detailed evidence/data.

(Re)design of the F&B experiences with justification (1000 words) - Using examples to explain your comprehensive design of the F&B experiences. The rationale of your design should be supported by the literature. This section also explains how it will be delivered in a commercially feasible manner.

References (not included in word count) - For all references used, referencing style should follow the APA style guide. Format requirements: 1.5 line spacing, 2.54 cm margins, 12 point Times New Roman.

Note: Do NOT interview, survey, or take photos of either customers or management of the chosen F&B provider.

AI Statement:

The assessment tasks in this course have been designed to be challenging, authentic and complex. Whilst students may use AI technologies, successful completion of assessment in this course will require students to critically engage in specific contexts and tasks for which artificial intelligence will provide only limited support and guidance.

A failure to reference AI use may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

The design proposal is required to be submitted to the course Blackboard site. Further discussion will be provided in class.

Deferral or extension

You may be able to apply for an extension.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Grade Cut off Percent Description
1 (Low Fail) 0 - 29

Absence of evidence of achievement of course learning outcomes.

2 (Fail) 30 - 46

Minimal evidence of achievement of course learning outcomes.

3 (Marginal Fail) 47 - 49

Demonstrated evidence of developing achievement of course learning outcomes

4 (Pass) 50 - 64

Demonstrated evidence of functional achievement of course learning outcomes.

5 (Credit) 65 - 74

Demonstrated evidence of proficient achievement of course learning outcomes.

6 (Distinction) 75 - 84

Demonstrated evidence of advanced achievement of course learning outcomes.

7 (High Distinction) 85 - 100

Demonstrated evidence of exceptional achievement of course learning outcomes.

Additional course grading information

Grades will be allocated according to University-wide standards of criterion-based assessment.

Supplementary assessment

Supplementary assessment is available for this course.

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Find the required and recommended resources for this course on the UQ Library website.

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

Filter activity type by

Please select
Clear filters
Learning period Activity type Topic
Week 1
Seminar

Course Introduction

Introduces the course objectives, teaching team and course expectations

Learning outcomes: L01, L02, L03

Week 2
Seminar

Consumer-Product Relationship

Discusses the consumer-product relationship in F&B design

Learning outcomes: L01, L02, L03

Week 3
Seminar

Frameworks for F&B Design & Future Changes

Explains the frameworks that are available to evaluate food and beverage experiences

Learning outcomes: L01, L02, L03, L04

Week 4
Seminar

Ethical consideration in F&B design

Discusses ethical considerations in F&B design

Learning outcomes: L01, L02, L03, L04

Week 5
Seminar

The Cultural Dimensions of F&B design

Explains the intersection between culture, society and food

Learning outcomes: L01, L02, L03, L04

Week 6
Seminar

Servicescapes & F&B Atmosphere

Discusses servicescape and its implication on F&B design/experience

Learning outcomes: L01, L02, L03, L04

Week 7
Seminar

Design Thinking: F&B experience redesign

Introduces design thinking and related theories

Learning outcomes: L02, L03, L04, L05

Week 8
Seminar

Menu Design & Management

Discusses the elements of menu design and management

Learning outcomes: L01, L02, L03, L05

Mid-sem break
No student involvement (Breaks, information)

In-Semester Break

Week 9
Seminar

Community-based F&B Design

Explains community-based F&B design and food market

Learning outcomes: L01, L02, L03, L05

Week 10
Seminar

Storytelling & Mediatisation in F&B design

Discusses storytelling & mediatisation in F&B design

Learning outcomes: L01, L02, L03, L04, L05

Week 11
Fieldwork

Site Visit

Analyses F&B design on-site

Learning outcomes: L01, L02, L05

Week 12
Seminar

F&B Design Challenge and Future

Examines F&B design challenge and cost control 

Learning outcomes: L01, L02, L03, L04, L05

Week 13
Seminar

Course Review

Reviews F&B design issues and future challenges identified throughout the course

Learning outcomes: L01, L02, L03, L04

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.