Skip to menu Skip to content Skip to footer
Course profile

Global Hotel, Resort and Casino Management (HOSP7052)

Study period
Sem 1 2025
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 1, 2025 (24/02/2025 - 21/06/2025)
Study level
Postgraduate Coursework
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Business School

This course concentrates on the development of competitive advantage in the highly competitive industry of hotels, resorts and casinos. With a particular emphasis on the human resources, marketing and financial management aspects of `multi-brand' global hotel management strategies, this course will explore the complex economic, political, social and environmental issues affecting the industry through a combination of `best practice' case studies and simulations.

This course concentrates on the development of competitive advantage in the highly competitive industry of hotels, resorts and casinos. This course enables students to broaden their understanding of globalisation and incorporate it into the hospitality management. This course invites students to examine hotel human resources, information technology and financial issues, resort development and challenges, and casino operation and gambler psychology with various theoretical underpinnings. This course will also explore the complex economic, political, social and environmental issues affecting the industry through a combination of 'best practice' case studies and simulations.

Course requirements

Incompatible

You can't enrol in this course if you've already completed the following:

HOSP7003

Course contact

Course staff

Lecturer

Dr Matt Brenner

Timetable

The timetable for this course is available on the UQ Public Timetable.

Additional timetable information

Please note: Teaching staff do not have access to the timetabling system to help with class allocation. Therefore, should you need help with your timetable and/or allocation of classes, please ensure you email business.mytimetable@uq.edu.au from your UQ student email account with the following details:

  • Full name
  • Student ID
  • Course Code

Aims and outcomes

This course aims to provide you with a broad understanding of the principles and practices relevant to global hospitality management. Through a variety of activities, you will examine key issues in human resources, marketing, financial management in global hotel management, challenges in resort management and casino management.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

identify and discuss the concepts and theories in global hotel, resort and casino management;

LO2.

evaluate the impacts of social, economical and cultural factors on global hotel, resort and casino management;

LO3.

assess managerial problems within hotel, resort and casino industries; and

LO4.

apply research skills and techniques to solve managerial problems and develop solutions for industry practitioners.

Assessment

Assessment summary

Category Assessment task Weight Due date
Presentation Queensland Gaming 50%

3/04/2025 1:00 pm

Paper/ Report/ Annotation Report on Innovative Technology 50%

30/05/2025 1:00 pm

Assessment details

Queensland Gaming

Mode
Product/ Artefact/ Multimedia
Category
Presentation
Weight
50%
Due date

3/04/2025 1:00 pm

Learning outcomes
L01, L02, L03, L04

Task description

This individual assignment requires you to create 15-minute PowerPoint video presentation discussing your perspective of the new casino at Queen’s Wharf integrated resort development (IRD) in Queensland. In this presentation, you are tasked with addressing the following project question while designing a marketing strategy for the casino: 

“What role is the new casino expected to play in Queen’s Wharf Integrated Resort?”

It is not surprising to see that most large-scale resort development plans such as that of an integrated resort development are often controversial. Large resort developments are often viewed to bring both potential benefits and drawbacks to the developments associated stakeholders. Queen’s Wharf Brisbane IRD is not an exception, especially since the development includes a casino. The negative perception stems from the perspective of gambling being viewed traditionally as a vice. Therefore, as Queen’s Wharf Brisbane encompasses a footprint within the Brisbane Central Business District, the casino inclusion the IRD could be perceived as the state government acting against the traditional perceptive of gambling being vice in that it fosters numerous negative impacts (e.g., increased crime, gambling addictions). On the other hand, casino proponents would argue that the casino within Queen's Wharf Brisbane will bring considerable positive impacts (e.g., infrastructure development, lowering taxes of its residents) to the area based on the significant tax revenue derived from the new casino. Considering both perspectives, as well as the overall objectives of Queen's Wharf Brisbane, you are tasked with constructing a marketing strategy for the new casino. This marketing strategy should clearly address your perspective on the role the new casino should play within Queen's Wharf Brisbane Integrated Resort.

In your presentation, you are expected to:

  • Describe the new casino within Queen's Wharf Integrated Resort
  • Evaluate social, economic, and cultural impacts anticipated from the new casino on the stakeholders, considering benefits, strengths, and opportunities (positive impacts) as well as problems and issues (negative impacts)
  • Define and defend your perspective of the role you believe the new casino should play within Queen's Wharf Integrated Resort
  • Propose a marketing strategy for the new casino. This marketing strategy should be designed to ensure the sustainability of the casino, recognise the both the positive and negative impacts identified, and reflect your perspective of the casino's designated role within Queen's Wharf Integrated Resort
  • Identify and justify the selection of a target market in your market strategy for the casino

This assignment requires you to record your voice (audio) and appearance (video). You need to create a 15-minute (maximum) PowerPoint slideshow with video on (as you would present it to a 'live' audience). If you are unfamiliar with recording a slide show, please click HERE.

You will need to submit one (1) MS PowerPoint file. While some of you may want to create a video file (e.g., mp4 or mov format) instead of a PowerPoint file, video files tend to be large in size and uploading it to Blackboard would take longer and often results in submission failure. Thus, an MS PowerPoint file is recommended.

The presentation video needs to be uploaded by the due date and time.

QUEEN’S WHARF BRISBANE IRD PROJECT WEBSITE

You can find more information about Queen's Wharf IRD project from the following government website (https://www.statedevelopment.qld.gov.au/industry/queens-wharf-brisbane).

AI Statement:

This assessment task evaluates students' abilities, skills and knowledge without the aid of generative Artificial Intelligence (AI) or Machine Translation (MT). Students are advised that the use of AI or MT technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

Please submit a presentation file and an associated file, if any, to Blackboard.

Deferral or extension

You may be able to apply for an extension.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Report on Innovative Technology

Mode
Written
Category
Paper/ Report/ Annotation
Weight
50%
Due date

30/05/2025 1:00 pm

Learning outcomes
L01, L02, L03, L04

Task description

This individual assignment requires you to prepare a maximum of 3,000-word report on service robots and its applicability to the hospitality industry

In this report, you are expected to:

  • Conduct research on service robots (e.g., what they are, how they work, and related terms and technology) and explain them in layman's terms;
  • Conduct research on the current applications of service robots in the hospitality industry and explain where the hospitality industry sits based on the innovation diffusion theory
  • Conduct research on how service robots are accepted from customer and business perspectives and compare/contrast the two perspectives (how similar and how different in technology acceptance); 
  • Based on the findings above, project how robot technology will shape the hospitality industry (or how the hospitality industry will shape robot technology) in 10 years time. 

FORMAT

  • This free-style report has no fixed structure to follow. However, an introduction - body - conclusion structure is good to follow.
  • succinct report is expected.

GUIDELINES FOR REPORT PREPARATION

  • You are encouraged to spend enough time in conducting research on service robots. You must fully understand what service robots are prior to thinking of its applicability to the hospitality industry. Please include actual examples but somewhat innovative ones.
  • You are also expected to spend enough time in conducting research on technology acceptance. You are likely to encounter various "models". You don't need to cover them all. Pick one that makes most sense to you (per each perspective).
  • In your explanation of the terms and concepts, you must avoid "copy and paste" them from another source. You should rephrase and explain them in layman's term.
  • The teaching team will mark whatever file available on the system regardless of it is incomplete or wrong. If you realise a wrong file submission after the due, you can re-submit a correct file; however, late submission penalties will incur. Please ensure that you keep the submission record.

AI Statement:

This assessment task evaluates students' abilities, skills and knowledge without the aid of generative Artificial Intelligence (AI) or Machine Translation (MT). Students are advised that the use of AI or MT technologies to develop responses is strictly prohibited and may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

Please submit your assignment to Blackboard.

Deferral or extension

You may be able to apply for an extension.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Grade Cut off Percent Description
1 (Low Fail) 0 - 29

Absence of evidence of achievement of course learning outcomes.

2 (Fail) 30 - 46

Minimal evidence of achievement of course learning outcomes.

3 (Marginal Fail) 47 - 49

Demonstrated evidence of developing achievement of course learning outcomes

4 (Pass) 50 - 64

Demonstrated evidence of functional achievement of course learning outcomes.

5 (Credit) 65 - 74

Demonstrated evidence of proficient achievement of course learning outcomes.

6 (Distinction) 75 - 84

Demonstrated evidence of advanced achievement of course learning outcomes.

7 (High Distinction) 85 - 100

Demonstrated evidence of exceptional achievement of course learning outcomes.

Additional course grading information

Grades will be allocated according to University-wide standards of criterion-based assessment.

Supplementary assessment

Supplementary assessment is available for this course.

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Find the required and recommended resources for this course on the UQ Library website.

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

Filter activity type by

Please select
Clear filters
Learning period Activity type Topic
Week 1
Seminar

Global Casino Management: Overview

Overview of the Course and Gaming Industry

Learning outcomes: L01, L02, L03

Team Based Learning

Luck and Superstition

Discussions on Luck, Superstition, and Gaming

Learning outcomes: L01, L02, L03, L04

Week 2
Seminar

Global Casino Management: Overseas

Gaming industry in Macau, Singapore, Korea, and Japan

Learning outcomes: L01, L02, L03

Team Based Learning

Pokies and Table Games

Discussions on Pokies

Learning outcomes: L01, L03

Week 3
Seminar

Global Casino Management: Australia

History of Australian Gaming and Its View

Learning outcomes: L01, L02, L03

Team Based Learning

Pokies and Table Games

Discussions on Table Games

Learning outcomes: L01, L03

Week 4
Seminar

Global Casino Management: Probability

Probability and Payout Odds

Learning outcomes: L01, L02, L03, L04

Team Based Learning

House Advantages

HA Calculations

Learning outcomes: L01, L04

Week 5
Seminar

Global Casino Management: Gamblers

Psychology in gamblers; Gambling behaviour

Learning outcomes: L01, L02, L03, L04

Team Based Learning

Casino Marketing and Promotion

Comps; Dead Chips and Rule Modification

Learning outcomes: L01, L02, L03

Week 6
Seminar

Global Casino Management: Wagering

Race and Sports Wagering

Learning outcomes: L01, L02, L03, L04

Problem-based learning

Race and Sports Wagering

Discussions on martingale system

Learning outcomes: L01, L04

Week 7
Seminar

Global Hotel Management: Technology I

Innovation and Technology Adoption

Learning outcomes: L01, L02, L03, L04

Team Based Learning

Innovative Hotel Technology

Discussion on innovative hotel technologies

Learning outcomes: L01, L02, L04

Week 8
Seminar

Global Hotel Management: Technology II

Fundamental hotel technologies; Online Distribution

Learning outcomes: L01, L02, L03, L04

Team Based Learning

Innovative Hotel Technology

Discussion on principle agent problem

Learning outcomes: L01, L03

Mid-sem break
No student involvement (Breaks, information)

In-Semester Break

Week 9
Seminar

Global Hotel Management: Analytics

Hotel Analytics Foundation

Learning outcomes: L01, L03, L04

Problem-based learning

Hotel analytics foundation exercise practices

Understanding hotel analytics foundation via practice questions

Learning outcomes: L01, L03, L04

Week 10
Seminar

Global Hotel Management: Math

Hotel Analytics Math Fundamentals

Learning outcomes: L01, L03, L04

Problem-based learning

Hotel math fundamentals practices

Understanding hotel analytics math fundamentals via practice questions

Learning outcomes: L01, L03, L04

Week 11
Seminar

Global Hotel Management: Market Analysis

Hotel Market Analysis

Learning outcomes: L01, L03, L04

Team Based Learning

Hotel Market Study Practices

Practice hotel market study with examples

Learning outcomes: L01, L03, L04

Week 12
Seminar

Global Resort Management

Overview of Australian Resorts

Learning outcomes: L01, L02, L03

Problem-based learning

Contemporary Issue Discussion

Understanding well-being via colour

Learning outcomes: L01, L02, L03, L04

Week 13
Seminar

Review class materials

Review the topics discussed in the course

Learning outcomes: L01, L02, L03, L04

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.