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Course profile

Tools and Techniques for Business Analysis (MGTS7301)

Study period
Sem 1 2026
Location
St Lucia
Attendance mode
In Person

Course overview

Study period
Semester 1, 2026 (23/02/2026 - 20/06/2026)
Study level
Postgraduate Coursework
Location
St Lucia
Attendance mode
In Person
Units
2
Administrative campus
St Lucia
Coordinating unit
Business School

What makes a ‘good’ business decision? In this course, you will apply various rational and alternative tools to analyse real-world cases to explore how decisions are made and how they can be improved. By questioning perspectives, assumptions, and values, you will practice critical thinking as the most important employability skill for you to make strategic, evidence-based decisions in a complex and ambiguous world. 

Analysing information to support decision making is a vital business skill. Being proficient in business analysis is essential to your progress as a business leader.

This course is designed to introduce you to some of the tools business leaders use to guide decision making. You will learn about the tools and how to apply them. The course introduces you to Rational Analytical tools used by businesses to help them prepare and plan for the future, as well as more contemporary tools in Business Studio design associated with a world of complexity and paradox. These tools will assist you as you complete the rest of your degree.

Course Changes in Response to Previous Student Feedback

Sem 1 2025 students expressed some concern that the 40% final exam placed too much pressure and a feeling of cognitive overload. As a result of this, we have changed the final exam to a 30% mid-semester exam which includes multiple choice questions that check student comprehension of course concepts, along with a reflection question.

Course requirements

Restrictions

Students in the MBus(24 unit) program are not permitted to enrol in this course.

Course contact

Course staff

Lecturer

Dr Jonathan Staggs

Timetable

The timetable for this course is available on the UQ Public Timetable.

Additional timetable information

Please note: Teaching staff do not have access to the timetabling system to help with class allocation. Therefore, should you need help with your timetable and/or allocation of classes, please ensure you email business.mytimetable@uq.edu.au from your UQ student email account with the following details:

  • Full Name
  • Student ID
  • Course Code

Aims and outcomes

This course aims to develop your critical thinking and decision-making skills by evaluating various tools and diverse perspectives. You will learn to analyse case studies, recognise complexity, make evidence-based, responsible decisions, and justify your arguments.

Learning outcomes

After successfully completing this course you should be able to:

LO1.

Analyse real-world business problems using relevant analytical tools.

LO2.

Collaboratively evaluate business decisions from different perspectives.

LO3.

Recommend strategies to balance the needs of shareholders and other stakeholders.

LO4.

Justify positions supported by evidence and respect for the audience.

LO5.

Reflect on personal assumptions and values to question business norms and challenge the status quo.

Assessment

Assessment summary

Category Assessment task Weight Due date
Examination In-Semester Examination
  • Identity Verified
  • In-person
30%

In-semester Saturday

28/03/2026 - 2/05/2026

Paper/ Report/ Annotation, Practical/ Demonstration, Role play/ Simulation, Tutorial/ Problem Set Boardroom Roleplay
  • Team or group-based
  • In-person
40%

Site Visit Template - 5:00pm - 2/04/2026

Boardroom Roleplay 1

Boardroom Roleplay 2

Boardroom Roleplay 3

Boardroom Roleplay's in-person during allocated tutorials.

Practical/ Demonstration, Presentation, Reflection Business Tools For Making Decisions
30%

9/06/2026 1:00 pm

Assessment details

In-Semester Examination

  • Identity Verified
  • In-person
Mode
Written
Category
Examination
Weight
30%
Due date

In-semester Saturday

28/03/2026 - 2/05/2026

Other conditions
Time limited, Secure.

See the conditions definitions

Learning outcomes
L01, L03, L04

Task description

This assessment will be an invigilated, in-person exam with Part A (20 marks) and Part B (10 marks). Students will be asked to answer 15 multiple choice questions in relation to content delivered in Weeks 1-4. Each question is worth 1.5 marks, totaling 20 marks for Part A.

In Part B, students are asked to develop one (1) reflective response to a short business scenario, demonstrating their understanding of tools and techniques introduced in the course. The 2-page business scenario will be provided in the exam and the reflective response should be 350-400 words in length. This question is worth 10 marks. Students will be given more information about how to analyse the business scenario and to develop answers to the examination questions at the start of the semester.

AI Statement

This assessment task is to be completed in-person. The use of generative Artificial Intelligence (AI) or Machine Translation (MT) tools will not be permitted. Any attempted use of AI or MT may constitute student misconduct under the Student Code of Conduct.

Exam details

Planning time 10 minutes
Duration 90 minutes
Calculator options

No calculators permitted

Open/closed book Closed book examination - no written materials permitted
Exam platform Paper based
Invigilation

Invigilated in person

Submission guidelines

Deferral or extension

You may be able to defer this exam.

Boardroom Roleplay

  • Team or group-based
  • In-person
Mode
Written
Category
Paper/ Report/ Annotation, Practical/ Demonstration, Role play/ Simulation, Tutorial/ Problem Set
Weight
40%
Due date

Site Visit Template - 5:00pm - 2/04/2026

Boardroom Roleplay 1

Boardroom Roleplay 2

Boardroom Roleplay 3

Boardroom Roleplay's in-person during allocated tutorials.

Other conditions
Peer assessed, Longitudinal.

See the conditions definitions

Learning outcomes
L01, L02, L03, L04

Task description

Students are expected to form into teams of four (4) in Week 4 and then independently organise a visit to one (1) of eighteen (18) branches of the case study organisation- Bunnings.- between Weeks 4-6. As part of this visit, teams are expected to complete the 'site visit template' in order to familiarise themselves with the case study. This submission is due at the end of Week 6 and should be submitted by one team member in the assigned Blackboard group portal. This submission is worth 10 marks.

Then, students will have three opportunities to engage in a boardroom roleplay in their allocated tutorial with their team. These assessed tutorials will be held in Weeks 7, 8, and 9 with the the best two (2) marks of the three (3) submissions contributing to their grade. The boardroom roleplay is worth 15 marks, totalling 30 marks (2 x 15 marks) for this element of the assessment task.

In these assessable tutorials, students will be required to sit in their teams and discuss the Bunnings organisation using specific strategic analytical tools covered in those weeks. Students will need to read extra case material made available prior to the class along with a set of four (4) statements about the case, then come ready to write their response to these statements on an individual response sheet in the first phase of the tutorial. No extra materials or devices are allowed during this individual section. Students will be supplied the response sheet but should bring a pen to the tutorial. Students arriving late for this individual section (beginning 5 minutes after the start of the tutorial) are not permitted to submit an individual response and will lose three (3) marks.

Then, in teams, students are to undertake a boardroom role play in which they deliberate how these tools and techniques can be practically applied, drawing upon each other's individual responses. Extra materials and devices are permitted during this phase but should be used discriminately. Teams are expected to reach a consensus position on which statement is most relevant to senior management of the case study organisation, then write this down on the worksheet that is provided. Students must also submit their individual response along the team worksheet to the tutor at the end of the class.

Students will have three (3) opportunities to engage in this boardroom roleplay with the best two (2) marks contributing to their overall grade. These two (2) submissions are worth 15 marks each, totalling 30 marks in total.

Teams are expected to provide peer evaluation data at the end of each of these three tutorials. While this is a team-based task, adjustments may be made to individual student marks based on the quality of their individual section and/or their performance within the boardroom roleplay. These adjustments may be made on the basis of peer evaluation data and/or teaching team observations.

AI Statement

Artificial Intelligence (AI) and Machine Translation (MT) are emerging tools that may support students in completing this assessment task. Students may appropriately use AI and/or MT in completing this assessment task when directed to do so by the teaching team. Students must clearly reference any use of AI or MT in each instance.

A failure to reference generative AI or MT use may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

Students will be provided with individual response sheets and an A3 team worksheet

Deferral or extension

You may be able to apply for an extension.

The maximum extension allowed is 14 days. Extensions are given in multiples of 24 hours.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Business Tools For Making Decisions

Mode
Product/ Artefact/ Multimedia, Written
Category
Practical/ Demonstration, Presentation, Reflection
Weight
30%
Due date

9/06/2026 1:00 pm

Other conditions
Longitudinal.

See the conditions definitions

Learning outcomes
L03, L04, L05

Task description

Students will be provided three in-class reflective tasks that will inform the development of a 5-minute video submission. Each reflective task will be discussed and developed in the final tutorials of the course and will draw upon course concepts and themes and student's own personal experience. These reflections should be synthesised and distilled into a 5-minute business leadership manifesto that should be recorded as a video and demonstrate professional communication. This video should be addressed to the student's future self and outline what kind of business leader the student would like to be. 

Students are required to submit their video submission in the Echo platform. Students are also expected to submit a Word document or PDF which references their insights and demonstrates application of scholarly themes from the course. Additionally, students are strongly encouraged to take and submit photos of their handwritten reflections developed throughout the course to demonstrate their engagement with course learning activities and include this in their submission.

AI Statement

Students are advised that the use of AI technologies to develop responses is a good starting point to help generate insights about the use of tools and techniques to their particular case. Artificial Intelligence (AI) and Machine Translation (MT) are emerging tools that may support students in completing this assessment task. Students may appropriately use AI and/or MT in completing this assessment task. Students must clearly reference any use of AI or MT in each instance.

A failure to reference generative AI or MT use may constitute student misconduct under the Student Code of Conduct.

Submission guidelines

Via Blackboard

Deferral or extension

You may be able to apply for an extension.

The maximum extension allowed is 14 days. Extensions are given in multiples of 24 hours.

Late submission

A penalty of 10% of the maximum possible mark will be deducted per 24 hours from time submission is due for up to 7 days. After 7 days, you will receive a mark of 0.

Course grading

Full criteria for each grade is available in the Assessment Procedure.

Grade Cut off Percent Description
1 (Low Fail) 0 - 29

Absence of evidence of achievement of course learning outcomes.

2 (Fail) 30 - 46

Minimal evidence of achievement of course learning outcomes.

3 (Marginal Fail) 47 - 49

Demonstrated evidence of developing achievement of course learning outcomes

4 (Pass) 50 - 64

Demonstrated evidence of functional achievement of course learning outcomes.

5 (Credit) 65 - 74

Demonstrated evidence of proficient achievement of course learning outcomes.

6 (Distinction) 75 - 84

Demonstrated evidence of advanced achievement of course learning outcomes.

7 (High Distinction) 85 - 100

Demonstrated evidence of exceptional achievement of course learning outcomes.

Additional course grading information

Grades will be allocated according to University-wide standards of criterion-based assessment.

Supplementary assessment

Supplementary assessment is available for this course.

Learning resources

You'll need the following resources to successfully complete the course. We've indicated below if you need a personal copy of the reading materials or your own item.

Library resources

Library resources are available on the UQ Library website.

Learning activities

The learning activities for this course are outlined below. Learn more about the learning outcomes that apply to this course.

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Learning period Activity type Topic
Week 1
Lecture

Course Overview, SWOT, and BCG Matrix

Learning outcomes: L01, L03, L04, L05

Week 2
Tutorial

SWOT and BCG Matrix concept check

Learning outcomes: L01, L03

Lecture

SWOT and BCG Matrix- Limitations and Critical Perspectives

Learning outcomes: L01, L03, L04, L05

Week 3
Tutorial

SWOT & BCG Matrix- Applied Learning

Learning outcomes: L01, L03, L04, L05

Lecture

Balanced Scorecard and Three Horizons

Learning outcomes: L01, L03

Week 4
Tutorial

Balanced Scorecard and Three Horizons concept check

Learning outcomes: L01, L03

Lecture

Balanced Scorecard and Three Horizons- Limitations and Critical Perspectives

Learning outcomes: L01, L03, L04, L05

Week 5
Tutorial

Balanced Scorecard and Three Horizons- Applied Learning. & A2 Team Formation

In this tutorial, we require students to form teams of four (4) in preparation for an independent learning activity designed for Week 6. Students are expected to self-enrol in a Blackboard group. Time will be allocated for this process.

This team should consist of students who are allocated to the same tutorial in preparation for Assessment 2. Students are expected to stay in the same team for the duration of Weeks 7-9 which consist of in-class boardroom role plays.

Learning outcomes: L01, L03, L04, L05

Lecture

PESTLE and Porter's 5 Forces

Learning outcomes: L01, L03

Week 6
Fieldwork

Case Organisation Site Visit

There are no tutorials this week. Instead, students teams are expected to organise themselves and undertake a trip to a Bunnings store of their choice and complete a template that will be provided.

Learning outcomes: L01, L02, L03, L04, L05

Lecture

PESTLE and Porter's 5 Forces- Limitations and Critical Perspectives

Learning outcomes: L01, L03, L04, L05

Mid-sem break
No student involvement (Breaks, information)

In-Semester break

Week 7
Tutorial

PESTLE and Porter's 5 Forces Boardroom Roleplay

This is the first assessable tutorial. The best two (2) marks received will contribute to the overall grade for Assessment 2.

Learning outcomes: L01, L02, L03, L04, L05

Lecture

Stakeholder Analysis and Cultural Web

Learning outcomes: L01, L03, L04, L05

Week 8
Tutorial

Stakeholder Analysis and Cultural Web- Boardroom Roleplay

This is the second assessable tutorial. The best two (2) marks received will contribute to the overall grade for Assessment 2.

Learning outcomes: L01, L02, L03, L04, L05

Lecture

Strategy Diamond

Learning outcomes: L01, L03, L04, L05

Week 9
Tutorial

Strategy Diamond Boardroom Roleplay

This is the third, and final, assessable tutorial. The best two (2) marks received will contribute to the overall grade for Assessment 2.

Learning outcomes: L01, L02, L03, L04, L05

Lecture

Business Model Innovation

Learning outcomes: L01, L03, L04, L05

Week 10
No student involvement (Breaks, information)

Break

Labour Day Public Holiday - Monday 4th May 2026

Lecture

Aesthetic Pedagogies for Business

Learning outcomes: L01, L03, L04, L05

Week 11
Tutorial

Visual Thinking Strategies (VTS) for Business

Learning outcomes: L01, L03, L04, L05

Lecture

Scenario Planning for Business

Learning outcomes: L03, L04, L05

Week 12
Tutorial

Scenario Planning- applied learning

Learning outcomes: L01, L02, L03, L04, L05

Lecture

Artificial Intelligence (AI) for Business

Learning outcomes: L01, L02, L03, L04, L05

Week 13
Tutorial

Individual reflection guidance

Learning outcomes: L01, L02, L03, L04, L05

Lecture

Course summary

Learning outcomes: L01, L02, L03, L04, L05

Policies and procedures

University policies and procedures apply to all aspects of student life. As a UQ student, you must comply with University-wide and program-specific requirements, including the:

Learn more about UQ policies on my.UQ and the Policy and Procedure Library.